MetaShooter has revealed it is using the Unity game engine to host its mobile game. Unity is undoubtedly one of the most popular game engines used in mobile games worldwide. Starting next month, players will get to play the mobile version in an experience different from its PC counterpart. The mobile version will be available on all major platforms, including iOS and Android.
The developers have also revealed that they are actively working on a prototype, recycling bits of code and logic from the original Unreal Engine 5-powered MetaShooter and implementing player controls optimized for touch interfaces.
However, MetaShooter shared that it aims to differentiate experiences between its mobile and PC experiences. It asserted that it would ensure the mobile version is not a condensed version of the original, providing a unique experience featuring content exclusive to the game.
Additionally, the developers discussed using the latest version of Unity to implement the most cutting-edge technology for mobile devices. The title also aims to stay relevant by employing the latest advanced tools to provide better gaming experiences for players. The mobile game aims to leverage Unity’s URP Rendering System with Metal API support and the Real Time IK Animation System. This will provide improved framerates and performances on iOS devices.
Developers will work on incorporating weapons, animations, and other items into the game. They will additionally create training missions comparable in experience to the PC version, but set in a different location.
MetaShooter, in its blog post, has shared snippets of the mobile game. The game seems to follow all the best practices of titles in the genre, with dedicated controls for movement, shooting, and reloading.
The game also incorporates a unique UI/UX, allowing players to crouch, prone, melee attack, jump, and even change crosshairs. From the looks of the shared snippets, the mobile game’s final version could have phenomenal graphics. The game also utilizes detailed models, sharper images, and well-defined terrains for the mobile version.
NFTs of the game have retained their details as well, despite being hosted on a less powerful game engine, according to the screenshots.
Hosting a game on mobile platforms is a big step for MetaShooter, and it could help the game legitimize itself in the Web 3.0 sphere.