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TL; DR
I wanted to ask for feedback on this fast-paced, RPG-based fighting game where people fight each other's souls and get paid in the real world by winning fights, designing arena environments, mining Ores, create fun props to help or test Fighters. It's a game that's community-built. Feel free to comment below.
Techie TL;DR
By leveraging Ethereum as a smart contract platform, we're building a game where players, designers, and even the audience members earn money from fights and digital asset ownership. Feel free to comment below.
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Hi, I've been working on this gaming concept for a while.
It's a game that isn't built by some large developer from the top-down: it's built from the bottom-up.
It's a game that's built by the community.
People design armor, equipment, and accessories for Fighters to equip and customize as they like.
People design their own characters. You have unlimited Avatars and build a Party or an Army.
People design and stake MOVES to Fighters and make money when these MOVES are used.
It's called, "Fights of Ether". It's a game where you fight souls in an ethereal plane and make money in the real world.
Yes, that is 100% true.
Okay, What Does That Mean in English?
I'm making a RPG-based fighting game where you fight other fighters controlled by other players all over the world in the Ether Plane.
Then, people can bet if you can win in a fight or not.
If you win, you get paid from the fight that you've won.
However, the most important thing is about Fights of Ether is not a game developed by a company.
It's a game that is developed and managed by the community of users.
THE Basic Mechanics of The Game
There are 5 main/primary Elements:
In combat, each Fighter can only **have 4 ACTIVE MOVES.**You can customize your MOVES with any of your Fighter.
In fact, you can even change your Fighter's Element Type completely by modifying your equipment and your 4 ACTIVE MOVES that you can use in combat.
The combat is Tekken meets Final Fantasy meets Super Smash Bros.
One ARENA can be Final Fantasy 7-inspired that sends catcus needles at you as a Fighter or another ARENA can target one Fighter with the lesser HP every 30 seconds.
You never know what kind of arena that you are going to get.
Fights of Ether runs on XP....literally
You can sell XP to other designers for some cash but they need it to make their MOVES, ACCESSORIES, and EQUIPMENT more powerful to sell and encourage continuous use from you.
So, even as a Fighter, when you don't feel like fighting one day, you can sell some XP for some cash.Also**, you can (manually) send** your XP to your MOVES, EQUIPMENT, ACCESSORIES so you can level up specific MOVES, EQUIPMENT, and ACCESSORIES.
(Yes, your MOVES, EQUIPMENT, and ACCESSORIES are upgradeable).
...or you could upgrade your XP so you can make your core Fighter stronger outside of the EQUIPMENT by putting some XP into Internal Stats.
However, Internal Stats force you to pick one over the other.
FAR-RANGE allows you to better attack farther range but you're more vulnerable but CLOSE-RANGE allows you to be stronger but your attack range is so limited.
Once you send the XP, it's gone forever.
The Different Types of Players
Combat System
There are 3 metrics to keep track of during a fight:
The Economy System
Fun Scenarios with Fights of ETH?
So, what kind of fun things can happen with you?
Is This Magic, Bullshit, or Something Else?
It's smart contracts basically.
For those of you not in the know (which is pretty much everyone not involved with crypto), smart contracts allow for autonomous agreements.
Think of a vending machine. You put a $1 bill in and get soda without human involvement.The same concept applies to smart contracts.
Long story short, we're building a RPG-based fighting game on top of the Ethereum Network (ah! get the name now? Fights of ETH) so we can leverage it as a smart contract platform.)
By structuring our smart contracts into simple agreements and offer some customization to the end user, people will be able to negotiate their commissions from their created digital assets.
Also, because of that, people can create ARENAS, PROPS, EQUIPMENT, and ACCESSORIES and through those smart contracts, you can earn money while you're asleep.
In essence, you will have assets that make money for you while leveraging what you've learned from playing RPG games.
For More Information. I Will Respond Back.
I'm actively responding to all comments about this.
I just want some feedback: "Is this a good game?"
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